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Genius

The Revolution

#3 in series

ebook
1 of 1 copy available
1 of 1 copy available

Three teen geniuses from diverse backgrounds must take down an online terrorist ring, rescue an imprisoned father, and prepare for their final showdown with a misguided mastermind in this third and final book in the Genius YA trilogy by Leopoldo Gout.
How do we stop him? We beat him at his own game.
Painted Wolf: Mysterious activist blogger and strategist from China. Faces off against dangerous online terrorists in an attempt to free her father from prison.
Tunde: Fourteen-year-old engineering genius. Liberated his Nigerian village from a vicious warlord only to discover a much more dangerous threat.
Rex: Sixteen-year-old Mexican-American programmer and hacker. Bands together with his friends and long lost brother to stop a mastermind from destroying the internet.
The Revolution: Outwit evil organizations. Expose the truth. Rescue their families. Save the world.
If we work together, we can change the world.

"Genius is exciting, provocative, fresh, innovative, and smart, smart, smart. Please don't wait until Genius is a cult classic to read it." —James Patterson on Genius: The Game

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  • Reviews

    • The Horn Book

      January 1, 2019
      Painted Wolf, Tunde, and Rex (The Game; The Con) return, still on the run and now with only six days to stop tycoon Kiran's apocalypse. To save the world and earn back their freedom, the LODGE geniuses must trust new allies and maybe some old enemies. Background illustrations and page decorations complement this fast-paced conclusion to the globetrotting trilogy about tech-genius teens.

      (Copyright 2019 by The Horn Book, Incorporated, Boston. All rights reserved.)

    • Publisher's Weekly

      May 9, 2016
      This exciting series starter from filmmaker and producer Gout follows the lives of three teenage geniuses: Rex, an ace coder and the son of illegal Mexican immigrants; Tunde, an impoverished, self-taught Nigerian engineering prodigy; and Painted Wolf, a middle-class Chinese girl with a talent for ferreting out corruption. Best friends who have only met online, they get caught up in the Game, an international competition run by 18-year-old CEO Kiran Biswas, "the biggest name in technology, cybernetics, futurism, and design." Painted Wolf discovers hints that Biswas's ostensibly humanitarian motives are suspect and that he may actually be working with a corrupt Chinese industrialist and a vicious African warlord. It's a fast-moving story that presents its protagonists with intriguing moral choices, and all three bring thorny personal problems to the contest, too. Maps, photographs, schematic illustrations, faux security footage stills, and other artwork further build out the teens' high-stakes, high-surveillance, and highly interconnected world, as well as their various technological innovations. The right sort of techie reader should be riveted. Ages 12âup.

Formats

  • Kindle Book
  • OverDrive Read
  • EPUB ebook

Languages

  • English

Levels

  • ATOS Level:5.5
  • Lexile® Measure:670
  • Interest Level:9-12(UG)
  • Text Difficulty:3-4

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